Although showcased at the 1994 Consumer Electronics Show, a 16-Bit video game adaptation of the anime phenomenon, Akira, never materialised.
Written by Katsuhiro Otomo, Akira was first a Manga comic and then a feature-length anime film. The title was almost singularly responsible for introducing many in the West to the distinctive style of Japanese animation. Such was it’s popularity that Black Pearl, a subsidiary of THQ had started developing a 16-Bit adaptation of the story for Sega’s Mega Drive, Mega CD and Nintendo’s SNES.
Fans were excited by images appearing in gaming magazines and Black Pearl even showcased the title at the 1994 Summer Consumer Electronics Show. Ultimately work on the game was discontinued and gamers were never given the chance to play it. Until now.
Gaming website, Hidden Palace, have received a prototype copy of the game from an anonymous source. The game is an incomplete Sega Mega Drive version and tells the Akira story through some iconic scenes adapted into 16-Bit form.
Much like this long-lost video game, a live-action film adaptation has also recently been canned. The film was due to be directed by Taika Waititi (Thor: Ragnarok).