A 2016 Star Wars Game That Was Denied A Chance To Exist

A 2016 Star Wars Game That Was Denied A Chance To Exist

In 2016, developers Double Damage pitched a new Star Wars game to EA. Unfortunately, it was not to be.

There have been Star Wars games since the early 1980’s. One of the first was for the Atari 2600 in 1982 with the release of The Empire Strikes Back. As you might have guessed, players had to try and use their snowspeeders to take down the mighty AT-ATs.

However, not every idea gets the chance to become a fully fledged Star Wars game. Over the years we’ve discovered details about many titles that unfortunately never came to fruition.

Examples include Star Wars: Darth Maul, a game that was to expand on the greatest character from the prequel film, The Phantom Menace.

Another, Star Wars: 1313, cancelled not long after the Disney purchase of Lucasfilm, was to tell the backstory of another classic Star Wars icon, Boba Fett.

Recently, Travis Baldree, head of software development team Double Damage posted a video to YouTube of their 2016 pitch for a new Star Wars game. This was originally shown to the current licensee holders, Electronic Arts.

Travis told Kotaku,

“This was back in 2016, and we pitched a modernized take on X-Wing with all the classic bits”

Released in 1993, Star Wars: X-Wing was essentially a flight simulator in space. The game was immensely popular and received further mission packs (early 1990’s version of DLC) and a sequel where you could fly for the opposition in Star Wars: Tie Fighter.

This new Star Wars shooter was to bring 1993’s X-Wing into the modern age and make the game more accessible for the console generation.

“It was a long-shot, and we had near-nil hopes that it would be seriously considered, but we probably did it to please ourselves rather than out of any hope that it would get greenlit.”

Double Damage knocked this concept together in around 2-3 weeks using assets from a variety of sources. However, EA turned down the pitch, as Travis said,

“EA was very gracious in listening, but it never came to anything, and we moved on.”

You can watch the concept video below and it certainly looks like a missed opportunity.

If you wish to play something similar right now, Your only choice is either the newly released (and controversial) Star Wars: Battlefront II, or perhaps something a little older which I still think holds up rather well, the Rogue Squadron series for the Nintendo Gamecube.


John Abbitt

About the author | John Abbitt

@UKFilmNerd | John loves film, and he used to write for his own website, The Tydirium Hangar Bay, in the late 1990s. Whilst that website became lost in the passages of time, John's love of film did not. He's back, writing for The Unheard Nerd.